We often hear certain players get labeled as elite shooters — but what does that actually mean? Is it their ability to put up high scoring games? Or their ability to score consistently while being efficient? Maybe its the types of shots they put up - wide open catch and shoot looks versus step back threes with a hand in their face. As fans of the game, we celebrate the KD’s, the Stephs, the Klays of the league, however, what really separates them from your average NBA shooter. Is it something we can actually measure, or is there more to it than the numbers can tell us?
Which leads me to explore the following question:
To get closer to an answer, I’m going to examine per game shooting metrics from this past season (2024–25) for a range of players we typically label as elite, average, or below-average shooters. I’ve already selected Kevin Durant, Stephen Curry, and Klay Thompson as the elite tier. Tobias Harris and Jordan Poole represent middle of the pack scorers, while Josh Giddey and Kyle Kuzma are often considered as players with poor shooting abilities.
I will be analyzing the following per game metrics:
In essence, Shot Quality is a measure of how good a shot was. It provides an estimate of how likely it is for a shot to go in, based on a range of context and conditions. Things such as how far the shot, how close the defender, how much time on the shot clock, etc. It’s easier to look at shot quality as a representation of the expected eFG%. It’s important to note that shot quality does not consider the outcome of the shot but focuses purely on the process. By analyzing shot quality and viewing it as a players expected eFG%, we can compare it with a players actual eFG% to determine whether or not they are outperforming the quality of looks they get - essentially, whether they’re making tougher shots than expected or simply benefiting from great opportunities. To better understand what shot quality captures and ignores, I’ve broken it down below.
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